Games user interface
Games user interface flow concept
User interface design and prototyping for a desktop application. The project focused on improving usability, navigation clarity, and interaction flow while maintaining a clean and consistent visual style.
Games user interface flow concept
System display setup, History Transactions, System Info, Coin/Bill Acceptor, Event logs
Flow screens for Setup, Reports, Tournaments, Advertisements and Access Control
Desidn layout and flows for system setup
UI elements design (icons, cursors, splash screen), screen layouts, static and animated textures and images for puzzle game “3D Sokoban”.
UI elements design (icons, cursors, splash screen), screen layouts, static and animated textures and images for puzzle game “Power Toppler”.